Laura Cumming, Year 3/4 Teacher from Woolsthorpe Primary School in Victoria explains how she and her students approached the 2016 Little Lunch App Competition.
Amy Gartside from Wooloowin State School explains how she and her students approached the 2016 Little Lunch App Competition.
Janine Kelly from the ACTF explains the links between the Little Lunch App Competition and the Australian Curriculum.
Peter Maggs from the ACTF explains tips for getting better audio and video with your Little Lunch app.
ACTF Education's Peter Maggs and Anna Kamasz hosted the Little Lunch app How-To webinar for Australian schools, on May 9, 2016.
ACTF Education's Peter Maggs hosted the second Little Lunch app How-To webinar for Australian schools.
Each year, the ACTF runs a Little Lunch App competition for primary students who have created their own stories using the app.
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Designed to promote literacy learning while also developing digital technologies skills, the Little Lunch App supports teachers and student in creating and sharing their own Little Lunch-inspired episode.
Are you new to Little Lunch? Check out the Little Lunch Resource Package to learn all about the books, series, and app.
Based on the books by Danny Katz and Mitch Vane, the Little Lunch TV series is set in an Australian primary school, with each episode taking place during recess time. The issues and events explored in this ‘mockumentary’ comedy series are representational of students’ own lives, which has contributed to the ongoing popularity of the series.
Tips for Filming
Please ensure that student use of the Little Lunch App and participation in the Little Lunch App Competition complies with your schools' Cyber Safety policy.
The ACTF assumes that the school has parent permission for any students appearing in the Little Lunch movies uploaded.
Unless advised otherwise, entrants permit the ACTF to publish the uploaded videos to the Vimeo competition page/
Teachers can access the step-by-step resource: The ‘Little Lunch App: A Teacher’s Guide’ (PDF or iBook), which includes a range of suggestions for curriculum activities.
Curriculum Study Areas
Critical and Creative Thinking, Design and Technologies, Digital Technologies, Drama (The Arts), English, Ethical Understanding, Information and Communication Technology (ICT) Capability, Media Arts (The Arts)